środa, 12 listopada 2014

First failure of Tamara van Dorst...

Today I've played against Warriors of Chaos under Bogumil's command. Battle started quite well, finally I've managed to deploy my forces properly.


Bogumil got first turn, and began to move his forces forward.


Sadly, I forgot that Chimera's got regeneration (4+), and marched my Terrorgheist, so he could shout at her. He did, scoring 5 wounds, but 4 of those were regenerated. Poor, poor Terrorgheist, got charges from Chimera and two Chariots :(.

After killing him, Chaos forces continued their advance.


I've tried to slow it down with my screen units.


Both units of wolves died, and both got resurrected, as I've used Lore of the Undead for the first time. It seems to be quite powerfull, but that wasn't enough to stop the advancing horde. my first turn of magic I summoned two units of wolves and one Wrath.


All for nothing :(. Skullcrushers have cut through everything I threw at them, leading to quite problematic gambit.


I've managed to summon Hexwraiths, but Chaos Lord chopped them to a two-man unit. Main unit of infantry tried to charge Skullcrushers, but failed, and got charges from Champion on Disc, two Chariots, Chimera and Skullcrushers.


That was too much even for my main unit. Tamara couldn't kill Chimera, thanks to the later's regeneration, only my Wight King BSB managed to score a single wound on one Skullcrusher. Pathetic :(


I've lost the combat by 19 points, as far as I remember, and my whole unit felt into dust.

Good game anyway, I've learned much. The fact is, I learn only from lost battles :). My army needs some improvements, I put too much confidence in Vampire Lord's ability to chop everything on her way. Maybe I need another hero in that unit, or second unit with another vampire?

I think it would be nice to use unit of Crypt Ghouls with Strigoi Vampire (who is already on my workdesk) and another Necromancer. That would give me two hard hitting units, main (Death Guard with Vampire, Wight King BSB and Master Necromancer) and supporting (Ghouls with Strigoi and Necromancer).

More magic, more killing power, and my whole army would finally stop depending on one unit. Worth trying.

I was really impressed by new Lore of the Undead. It allowed me to summon two units of Dire Wolves, two Cairn Wraths, Hexwraiths, which was about 1/3 of my initial army value. If my Necromancer survived one more turn, he would summon my Terrorgheist back!

Tomorrow I will play a battle against another Undead army, let's see which Terrorgheist shouts first :).

sobota, 8 listopada 2014

First Battles

As I've mentioned yesterday, I've played two battles on the first day of campaign, against Skaven and High Elves armies. Today I've played third, against Ogre Kingdoms. Here's a quick overwiew of those.

First battle was against Bartek's Skaven army, 4 units of infantry (Stormvermin, Clanrats, 2x Slaves), heroes, The-Infamous-Most-Hated-Big-Thing (Hell Pit Abomination), and two units of killers with poisonous slings.

Most of my army was in one place, looking like that:


Good thing, once this unit gets into combat, it crushes almost everything (thanks to Tamara van Dorst, my Vampire Lord). Bad thing, about 1000pts of my army stands in one place, and has 4M, which makes them easy to avoid.

Whole Skaven army did just that. My main unit had no chance to draw any blood but some hits with magic. Shame :(.

I deployed my whole army wide, which was terrible mistake.


Almost nothing could march, thanks to veeery long distance to the general.

Bartek's army looked more or less like that:


Abomination was on my left flank, and there was one more unit of runners on my right.

I've pushed my advance slowly, but fast enough to let my Terrorgheist shout at the Abomination, and almost kill it (leaving it on single wound).


Then, Abomination charged my Wolves, killed them, and after that - killed Terrorgheist. Too bad :(.


Then it was all even worse. I've managed to dispell most of the magic till that moment, but then, one sneaky Enginner smashed most of my Hexwraiths down.


All in all, I was left with only one unit, but thanks to it's total value of 1000pts, it was something like minor victory for Bartek.

My man of the match, of course:


I must say I'm really dissapointed with Hexwraiths performance, probably my fault, if they were able to march in their first turn, things could look much better.

Sadly, I have no pictures from the second battle of that day. It was a draw against High Elves army.

Today I've played against Ogre Kingdoms. 2 big units, Ironguts with 3 heroes and Mournfang Cavalry, two Sabertusks and Ironblaster.


My army changed a bit, I've added 5+ ward save for Master Necromancer, removed Hexwraiths, and added Spirit Hosts.

In the middle of the table was big tower, that devided the battlefield in half. Ironguts and one Sabertusk went on my right flank, Mournfangs on the other.


As you can see above, Mournfangs are closing towards their doom - my Spirit Hosts. That unit held Mournfangs in combat till the last turn.


Terrorgheist and one unit of Wolves rushed towards the Ironblaster, but the machine prooved itself very resiliant to my attacks. After it killed Wolves and Terrorgheist, it had one wound remaining, but was still breathing, I never suspected that!


On the right flank, Ironguts supported by all three heroes charged my Ghouls, killing all creatures in the first round (last five by Unstability). I thought it was over, expecially after my Banshee died next turn, but then my dear Tamara started the slow but effective process of decapitating ogres, one by one they died, hopelessly trying to hit her.


Above you can see final phase of that duel. Soon after that Vampire Lord cut Ogre's head off, and charged the Mournfangs, held by Spirith Hosts. She killed one, breaking the unit, but either Lord nor Ghosts were able to catch running cavalry (I had to roll 7, rolled 6 for both).

Finally, my Master Necromancer managed to strike the final wound on the cannon.

Solid victory!

Man of the match, when I count kills, is, of course, Tamara van Dorst, the Vampire Lord. From the tactical point of view, the title might go to the Spirit Hosts as well. They held very powerfull unit through the whole game. Without that, my main unit, even with the Vampire, would be in big trouble.

So, first three battles of the campaign, I scored defeat, draw and victory.

As for my painting, I've declared that I'll paint 3 Spirit Hosts (which I did, on the night before today's battle), 47 Skeleton Warriors and the Wight King with battle standard. That will allow me to start playing on 2000pts, if any other player paint enough models :).

piątek, 7 listopada 2014

Hi there!

It's been many years since I've played Warhammer for the last time. 2 months ago I've decided to start a new army, and I chose Vampires. Few boxes of models later, and I own about 2000pts painted army.

I wouldn't start a blog about that, if GW didn't start the End Times campaign. I've signed up, prepared 1500pts rooster, and showed up in the store today.

2 battles later, here I am, I've learned much, mostly on my own mistakes :) Tomorrow I'll try to write something more about those battles, now I have to paint my ghosts, as tomorrow I'll have another battle, with Ogres this time. Today's battles were against Skaven and High Elves.

But before I return to my paint station, here is my initial army for the campaign:

Tamara van Dorst (Vampire Lord)
on foot, with +2 strenght, red fury, quickblood, beguile

Arnold Lowefell (Master Necromancer)
also on foot, with 4'th level and dispel scroll

Princess Shilla (Banshee)

27 Ghouls
with Ghast

2 units of 5 Dire Wolves
both with Doom Wolf inside

5 Hexwraiths

Terrorgheist

Initially I planned to use 47 Skeletons instead of Ghouls, but after I've counted all the Skeletons I've bought, I found myself in need of 2 additional boxes. Sadly, GW store in Warsaw had only one box (which I bought), so I had to use ghouls.

Till next time, stay tuned :)